• Home
  • Introduction
    • Who is a Good Designer?
    • Types of Reasoning
    • What is Design Thinking?
  • Existing Models
    • Honeycomb/Double Diamond
  • New 'Synergy' Model
    • Synergy Model
  • Empathize
    • Introduction - Empathize
    • Listen to the Pain-points
    • Interview for Empathy
    • User, Journey & Use case
    • Process and Stakeholders
    • Pain-points to Problem
  • Define
    • Introduction - Define
    • Problems Categorization
    • Data Analysis
    • Statistical Analysis
    • Define Success
    • Define Problem Statement
  • Ideate
    • Introduction - Ideate
    • Brainstorming
    • Analogies & Benchmarking
    • Categorization of Ideas
    • Proposals & Evaluation
    • Business Case
  • Develop
    • Introduction - Develop
    • Development Planning
    • Product Roadmap
    • Design Principles
    • Rapid Prototyping
    • Prototype Plan & Build
    • Solution Build
    • Development Testing
    • Acceptance Testing
    • Product Release
  • Implement
    • Introduction - Implement
    • Prepare to Launch
    • Influencing the Decision
    • Crossing the Chasm
    • Solution Enhancement
  • Summary
  • More
    • Home
    • Introduction
      • Who is a Good Designer?
      • Types of Reasoning
      • What is Design Thinking?
    • Existing Models
      • Honeycomb/Double Diamond
    • New 'Synergy' Model
      • Synergy Model
    • Empathize
      • Introduction - Empathize
      • Listen to the Pain-points
      • Interview for Empathy
      • User, Journey & Use case
      • Process and Stakeholders
      • Pain-points to Problem
    • Define
      • Introduction - Define
      • Problems Categorization
      • Data Analysis
      • Statistical Analysis
      • Define Success
      • Define Problem Statement
    • Ideate
      • Introduction - Ideate
      • Brainstorming
      • Analogies & Benchmarking
      • Categorization of Ideas
      • Proposals & Evaluation
      • Business Case
    • Develop
      • Introduction - Develop
      • Development Planning
      • Product Roadmap
      • Design Principles
      • Rapid Prototyping
      • Prototype Plan & Build
      • Solution Build
      • Development Testing
      • Acceptance Testing
      • Product Release
    • Implement
      • Introduction - Implement
      • Prepare to Launch
      • Influencing the Decision
      • Crossing the Chasm
      • Solution Enhancement
    • Summary
  • Home
  • Introduction
    • Who is a Good Designer?
    • Types of Reasoning
    • What is Design Thinking?
  • Existing Models
    • Honeycomb/Double Diamond
  • New 'Synergy' Model
    • Synergy Model
  • Empathize
    • Introduction - Empathize
    • Listen to the Pain-points
    • Interview for Empathy
    • User, Journey & Use case
    • Process and Stakeholders
    • Pain-points to Problem
  • Define
    • Introduction - Define
    • Problems Categorization
    • Data Analysis
    • Statistical Analysis
    • Define Success
    • Define Problem Statement
  • Ideate
    • Introduction - Ideate
    • Brainstorming
    • Analogies & Benchmarking
    • Categorization of Ideas
    • Proposals & Evaluation
    • Business Case
  • Develop
    • Introduction - Develop
    • Development Planning
    • Product Roadmap
    • Design Principles
    • Rapid Prototyping
    • Prototype Plan & Build
    • Solution Build
    • Development Testing
    • Acceptance Testing
    • Product Release
  • Implement
    • Introduction - Implement
    • Prepare to Launch
    • Influencing the Decision
    • Crossing the Chasm
    • Solution Enhancement
  • Summary

Design Thinking

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Interview for empathy

Empathy

Empathy interviews are one-on-one conversations with users that help gain more information on the their needs (pain points) and uncover unacknowledged needs.

According to Stanford d.school,  there are three ways - Observe, Engage, Immerse (OEI), to gain deeper empathy to understand the users and their real needs:

1. Observe:  Observe Users and their behavior in their natural environment gives us clues about what they think, feel and need.

2. Engage: Interact with and interview users with open-ended question. Elicit further responses by asking "Why" questions, to get to the root of the problem or become aware of the problems that we never knew existed.

3. Immerse: Experience what users experience. Be in their shoes. See from their eyes. Get into the user's environment and go through the user's journey by self, to gather first-hand understanding of the problems user is experiencing. 

EMPATHy MAP

Empathy mapping

An empathy map is the outcome of all the empathy interviews, we had with our users. It is a simple visual that captures knowledge about the user’s behaviors and attitudes.

The Empathy Map is divided into 6 different categories:

1. What do they say ? This quadrant contains what the user say out loud in the interviews and interactions. 

2. What do they do ? This quadrant captures information about the physical actions of users or stakeholders in a particular user environment. 

3. What do they think ?  This quadrant captures what the user thinks throughout the experience, but may not be willing or able to articulate it clearly. 

4. What do they feel ?  This quadrant is the user’s emotional state e.g. annoyed, confused, angry, happy etc.

5. What are their Pain points in the entire user journey ? Based on the above inputs on what the user/stakeholder say, do, think and feel, we summarize the pain points/problems of users and stakeholders. 

6. What are their potential Gain points in the entire user journey ? What would have made them happy ? Expected state of process ? What is the desire state of the user environment after implementation of solution ?

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