• Home
  • Introduction
    • Who is a Good Designer?
    • Types of Reasoning
    • What is Design Thinking?
  • Existing Models
    • Honeycomb/Double Diamond
  • New 'Synergy' Model
    • Synergy Model
  • Empathize
    • Introduction - Empathize
    • Listen to the Pain-points
    • Interview for Empathy
    • User, Journey & Use case
    • Process and Stakeholders
    • Pain-points to Problem
  • Define
    • Introduction - Define
    • Problems Categorization
    • Data Analysis
    • Statistical Analysis
    • Define Success
    • Define Problem Statement
  • Ideate
    • Introduction - Ideate
    • Brainstorming
    • Analogies & Benchmarking
    • Categorization of Ideas
    • Proposals & Evaluation
    • Business Case
  • Develop
    • Introduction - Develop
    • Development Planning
    • Product Roadmap
    • Design Principles
    • Rapid Prototyping
    • Prototype Plan & Build
    • Solution Build
    • Development Testing
    • Acceptance Testing
    • Product Release
  • Implement
    • Introduction - Implement
    • Prepare to Launch
    • Influencing the Decision
    • Crossing the Chasm
    • Solution Enhancement
  • Summary
  • More
    • Home
    • Introduction
      • Who is a Good Designer?
      • Types of Reasoning
      • What is Design Thinking?
    • Existing Models
      • Honeycomb/Double Diamond
    • New 'Synergy' Model
      • Synergy Model
    • Empathize
      • Introduction - Empathize
      • Listen to the Pain-points
      • Interview for Empathy
      • User, Journey & Use case
      • Process and Stakeholders
      • Pain-points to Problem
    • Define
      • Introduction - Define
      • Problems Categorization
      • Data Analysis
      • Statistical Analysis
      • Define Success
      • Define Problem Statement
    • Ideate
      • Introduction - Ideate
      • Brainstorming
      • Analogies & Benchmarking
      • Categorization of Ideas
      • Proposals & Evaluation
      • Business Case
    • Develop
      • Introduction - Develop
      • Development Planning
      • Product Roadmap
      • Design Principles
      • Rapid Prototyping
      • Prototype Plan & Build
      • Solution Build
      • Development Testing
      • Acceptance Testing
      • Product Release
    • Implement
      • Introduction - Implement
      • Prepare to Launch
      • Influencing the Decision
      • Crossing the Chasm
      • Solution Enhancement
    • Summary
  • Home
  • Introduction
    • Who is a Good Designer?
    • Types of Reasoning
    • What is Design Thinking?
  • Existing Models
    • Honeycomb/Double Diamond
  • New 'Synergy' Model
    • Synergy Model
  • Empathize
    • Introduction - Empathize
    • Listen to the Pain-points
    • Interview for Empathy
    • User, Journey & Use case
    • Process and Stakeholders
    • Pain-points to Problem
  • Define
    • Introduction - Define
    • Problems Categorization
    • Data Analysis
    • Statistical Analysis
    • Define Success
    • Define Problem Statement
  • Ideate
    • Introduction - Ideate
    • Brainstorming
    • Analogies & Benchmarking
    • Categorization of Ideas
    • Proposals & Evaluation
    • Business Case
  • Develop
    • Introduction - Develop
    • Development Planning
    • Product Roadmap
    • Design Principles
    • Rapid Prototyping
    • Prototype Plan & Build
    • Solution Build
    • Development Testing
    • Acceptance Testing
    • Product Release
  • Implement
    • Introduction - Implement
    • Prepare to Launch
    • Influencing the Decision
    • Crossing the Chasm
    • Solution Enhancement
  • Summary

Design Thinking

Design ThinkingDesign ThinkingDesign Thinking

Technical documentation

Product Documentation

Technical documentation is an essential element of the development cycle.

Developer is responsible to create the technical documentation of the product from both internal and user perspective. Internal documentation are prepared over the course of entire development, while User documentation is created at the end of the User Acceptance testing (UAT) and released along with the Product. 

Product release

The Product release is the act of releasing the product to the User environment, for real-time use by the end-users.

Product is released in the User environment after successful completion of User Acceptance Testing (Feature alignment with User's need) and User Testing (Validation of the working of each feature). Product Release is different from the Product Launch. 

Product Release: The product is technically complete and ready for customers/users to use.

Product Launch: The company is ready to tell the world about the new product. Product launch is a commercial activity. While it does depend on the new product being ready, it also includes other business operations (for example, training, legal considerations, sales activities).

pilot launch or beta testing

Running a pilot allows product teams to test capabilities on a small scale without a large investment, yet ensuring the capabilities are viable.

It is a form of external User Acceptance Testing that involves real users testing a new product in a real environment.   While alpha testing is a thorough and rigorous testing phase, there is no way to test every application of a new product without releasing it to actual users. Beta testing ensures the quality of the product meets users’ standards and expectations through customer validation. There are several ways to release a product in beta to users. Companies can invite users to test the product on their own or they can release it to the public with a disclaimer that it’s still in beta. The product development team goes for changes in the product only if the severity of the issue or risk is very high.  

Gamma testing

In some scenarios, there is additional step of User Acceptance testing focusing on product security and scalability, before the decision to launch the product for Commercial use is taken.

Gamma testing is the final step of acceptance testing, which confirms that the product is completely ready to roll out at scale in the market. Gamma testing is done with more number of real end-users. The product development team goes for changes in the product only if the severity of the issue or risk is very high. Gamma Testing helps to gain confidence in the product and thereby enables a smooth transition to the market.  

At the end of this phase, we have the final solution which is ready for the release to the Marketplace.

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